IRONORE 2019 | XVR SIMULATION EISENERZ ENVIRONMENT

IRONORE 2019 | XVR SIMULATION EISENERZ ENVIRONMENT

IRONORE 2019 | XVR SIMULATION EISENERZ ENVIRONMENT

IRONORE 2019 | XVR SIMULATION EISENERZ ENVIRONMENT

IRONORE 2019 | XVR SIMULATION EISENERZ ENVIRONMENT

IRONORE 2019 EU co-founded Disaster Management Exercise

Mindconsole was responsible for the development of a workflow for the generation of authentic 3D imagery  of real-life, existing areas for use in Virtual-Reality, as well as parametrically created objects. At Ironore 2019, participants weren't just able to practice at a single earthquake-ridden location, instead, they were able to paractice at multiple locations. This made it possible for multiple emergency organizations to practice at one time. Our participation in the project eliminated the excessive time-investment often needed for such detail-oriented work - such as textures of streets, geography, buildings and terrains. It was essential to ensure the optimal performance of the incredibly large, live-generated 3D world.

DBX - Discussion based exercise

Involved in the "Discussion based exercise" component of the project were over 40 participants - from team-leaders of international teams, through to local commanders, mentors and training personel. Mindconsole specifically created an extensive, detailed 3D-environment of the mountain town of Eisenerz and it's surroundings.

190606 RK Ironore19 DBX Laubegg – luttenberger – 6123
190607 RK Ironore19 DBX Laubegg – luttenberger – 6175
190608 RK Ironore19 DBX Laubegg – luttenberger – 6312
190606 RK Ironore19 DBX Laubegg – luttenberger – 5942
190606 RK Ironore19 DBX Laubegg – luttenberger – 5992
190606 RK Ironore19 DBX Laubegg – luttenberger – 6101

FSX - Full Scale Exercise

As the Discussion based exercise concentrates on team-leaders and commanders, the Full scale exercise is targeted towards ALL teams & personel. In total, 1500 people participated in the exercise - from emergency personel through to actors playing victims, role-players and teaching personel. In addition to the real-life scenarios, teams could participate inside our 3D environment at the JUFA Eisenerz, and explore the area in a different manner, as well as experience it from the air with our simulated helicopter flight.

CREATED ENVIRONMENTS

For the XVR Software, MINDCONSOLE made 3 different variations of the Eisenerz city environment. The first environment is just a regular city, second one is covered completely in snow and the last version was an aftermath after an earthquake.

IronoreEisenerz_3Types

TECHNICAL BREAKDOWN

Eisernerz 3D terrain model creation

One of the first tasks for the creation of the Eisenerz XVR Environment was creating the 3D terrain model. For that we received all the terrain data in form of images from the official state office. We have received sattelite images as well as the height data of the entire area and managed to transform them into the 3D Model compatible with XVR Software.

Eisernerz_SatellitenAufnahmen_Combination

Eisernerz city creation

The state office also kindly provided us with 3D cube models that represent all the buildings in Eisenerz. We managed to convert the entire city of "cubes" into procedurally generated buildings. The goal was to match the color scheme and feeling of Eisenerz city, making it more believable for the human eye.

3D earthquake simulation

For the exercise, we had to come up with a solution how to simulate a large scaled earthquake in a 3D model. Our approach was to take the entire city, paint areas that were going to be affected by the earthquake, and run the simulation in those areas, resulting in a devastating aftermath of a 6 magnitude scala earthquake.

GIF_Sim_Destruction
GIF_Sim_CityInner_Destruction

Cars creation for XVR Simulation - Red Cross

In addition to the environment, we were commissioned to add/adjust 13 cars in XVR software to fit the austrian Red Cross, fire brigade as well as police cars. In order to fit the tight schedule, Mindconsole decided to adjust already existing models in XVR by changing their textures. One of the cars was created completely from scratch, following all of the standards in the game industry.

XVR_Cars_Combined

Custom blue lights

Medical cars have special blue lights that needed to be transferred into 3D for this ocasion. Mindconsole received all the blue light CAD data from the manufacturer, allowing us to transfer the high frequency detail from the CAD Model (left) into our custom made Low-Poly 3D Asset (right).

Top_Showcase_HighPolyToLowPoly

Client: Red Cross

LET'S WORK, TOGETHER

LET'S WORK, TOGETHER

LET'S WORK, TOGETHER

LET'S WORK, TOGETHER

LET'S WORK, TOGETHER

© mindconsole 2023

© mindconsole 2020

© mindconsole 2020

© mindconsole 2020